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Wearing Multiple Hats

This past week has been quite a ride and it’s been hard to keep up with things. Being a small studio is quite challenging when developing an ambitious game. You often find yourself wearing multiple hats to get the job done. This past week I have been working on developing a narrative with my cousin for a video trailer for The Forbidden Arts, writing and recording the music for the trailer, writing code for the game, managing my artists across sea and providing them with feedback on a daily basis, approving level design and guiding Marcy, and continuing to support our social media sites for the game. I’ll be moving soon, so I also had to go out and buy loads of new furniture and amid all of this I did manage to find a few moments to myself where I could venture out into Hyrule on my switch and enjoy the Breath of the Wild. The best advice I can give to anyone wanting to get started in the game industry is to just take everything one step at a time. You will often find yourself wearing multiple hats. I always have a checklist of things to do, and although I’m constantly adding to it, I’m also constantly crossing things off. I don’t try and tackle too many things at once otherwise I find myself stressed. Even if the to-do list gets long I just focus on one thing at a time, and by the end of the day I realize I crossed off quite a few things from the list. This isn’t a complaint really, as I do love my job. I get to make games like Forbidden Arts for a living, which is perhaps the most fun and rewarding experience I could have. Now it’s time to take off my blogging hat and get back to work on editing. This video trailer isn’t gonna make itself, and I can’t wait to share it!

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