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Music in The Forbidden Arts

Music can really strengthen a game and make you fall in love with it. Mario 64 would have been a very different experience for me if it wasn't for the beautiful melody that is Dire Dire Docks. I remember swimming around collecting red coins just to listen to the music on repeat. Or how about the original Mario on NES? Remember the first time you entered level 1.2? Such a simple theme and so classic. Makes me happy just thinking about it. Music can play with our emotions and make us feel things we didn't know we could feel. It does truly have a profound effect on us. Game development is actually something a bit newer to me in my life. I actually have the most experience in writing, recording

New Video and Progress Update

This past summer has proven to be quite a busy one. We are very happy to announce a demo of The Forbidden Arts has been completed and we recorded a video showing some in-game footage which can be seen here: We explore the basics of the game mechanics, story, exploration, collectibles and challenges available. Aside from finishing a demo we have integrated hundreds of voiceovers and sound effects, and lots of music. We have built more than 50% of the game world to date and about 70% of the game is fully programmed. We are very pleased with the progress we have made and the game is playing smoothly. It's been a long road but we can see a light at the end of the tunnel and can't wait to meet yo

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