Developing, building and distributing a game for Windows UWP in Unity 3D 2017.x
Recently we entered our game, The Forbidden Arts, into the Windows Dream Build Play contest. One of the requirements for entry was to...
The World of Forbidden Arts needs a name!
The title says it all. Zelda has Hyrule, Mario has the Mushroom Kingdom, Elder Scrolls has Tamriel and so on. We need a name for the...
Music in The Forbidden Arts
Music can really strengthen a game and make you fall in love with it. Mario 64 would have been a very different experience for me if it...
New Video and Progress Update
This past summer has proven to be quite a busy one. We are very happy to announce a demo of The Forbidden Arts has been completed and we...
The cost of advertising on Facebook
As an indie game developer it’s very difficult to juggle time between development and marketing, so I decided not to spread myself too...